Cluster Effects and Browser Support (IE-only social software is idiotic)

The number one justification i get for Internet Explorer-only support is that 90% of the population uses it. Let’s assume that to be true (even though only 52% of this blog’s readers use IE5 or 6). This argument rests on two assumptions:

1) An individual uses IE (and ONLY IE) on all computers that they use.
2) The only browser that matters is the individual’s browser.

When users cannot use an application as they move between work and home computers, between personal and school computers, etc., they get disincentivized. Yet, that’s a minor problem compared to #2. When it comes to social software, i’m not just concerned with what browser i use, but with what browser my friends use. I may not be concerned directly, but i need them to play along too to get validated and to make it fun. I don’t want to invest time and energy into making profiles or blogs that my friends can’t access for functional reasons, especially if there are alternatives that everyone can access.

You need cluster effects for social software to work. I need to be able to convince my most exploratory friends to try it with me and i need them to get super excited about it. Once i get them going, then i can convince the rest of my friends to follow along. If i can’t convince them, then i quickly lose interest and stop trying to convince everyone else in my social world. Not only does this make it hard for me to play along, it makes it hard for my close friends that i turned on to play along. Because if i lose interest, why should they keep spreading it to their friends? Etc.

For entertainment, let’s play a probabilities games… Let’s assume an even distribution of IE use (which is not true) and random friend connections. Let’s assume the average teen has 40 AIM buddies (low), but that only 10 really matter. In other words, 10 specific people are a critical baseline for my desire to become an active participant. (Note: the self-motivation to try it about early adopters does not take into consideration whether or not my friends will play along.) There’s a 34.9% (.9^10) probability that all of my close crucial friends are on IE. Let’s say that i’m in that important 35%. For it to take hold, all of my friends need to participate and pass on the enthusiasm virally. The probability that all of my important 10 friends are also in that critical 35% is… TERRIBLE (assuming random friendship connections). As network effects take hold and interest spirals, there will be critical nodes who simply don’t participate for structural reasons. That is bad bad bad for significant growth and sustainability.

Of course, in reality, browser use is not evenly distributed, friendship networks are not random and it’s not clear exactly how many crucial people one needs to participate. (Translation: the probability game was for kicks – a real analysis would require modeling network spreads and calculating stickiness.) There are likely to be quite a few IE-only clusters, but there are also likely to be quite a few clusters where crucial nodes use Firefox/Safari. (There are also likely to be a few where there are other browsers, but frankly, these are typically the geek networks that most mainstream developers are happy to write off.)

The important thing is that when you think about browser-access, you cannot simply think in terms of “90% market” because there’s a decent probability that many of those 90% have critical connections to people who are in the 10%. You need to think in terms of clusters, not individuals, because it is clusters that will make your application work. People participate when all of their friends can.

Corporations force this through regulation software, but this is not how consumer markets work. Launching a beta of AIM Pages on IE-only is foolish at best. Sure, a lot of people will try it, but if their friends can’t play, they won’t really get into it. Meaningful activity won’t spread unless entire clusters can play along. (Trying it out by creating an account is not the same as being active.)

Getting social applications going requires a baseline…. That baseline is that everyone can play along so that there’s no structural barrier to network spread. This is why mobile shit is so hard to get off the ground. This is why getting people to download applications for social interaction is such a barrier to participation. Replicating this problem on the Internet is foolish at best. It doesn’t matter if you’re launching in beta – first impressions really do matter. If you’re targeting an audience that’s IE-only (like corporations), go for it. But if you’re trying to go after a mainstream, younger audience, you’re being idiotic if you think you can get away with not supporting Firefox or Safari. (And besides, if you’re AOL, what on earth are you doing supporting Microsoft hegemony?)

Update: Apparently, AIM Pages is supposed to support Firefox, although i was unable to really do much and i have not bothered going back nor have i had time to file a proper bug report list. Folks in the comments have had better luck. My points about IE-only still stand, although they apparently should not be directed at AIM Pages. Of course, it cannot be a good thing that i found the site so broken and buggy that i believed it did not work in Firefox at all…

anti-social networks legislation

Earlier, i spoke about how the MySpace panic was likely to cause legislation proposals. Today, Congressperson Fitzpatrick proposed legislation to amend the Communications Act of 1934 “to require recipients of universal service support for schools and libraries to protect minors from commercial social networking websites and chat rooms.” This legislation broadly defines social network sites as anything that includes a Profile plus an ability to communicate with strangers. It covers social networking sites, chatrooms, bulletin boards. Obviously, the target is MySpace but most of our industry would be affected. Blogger, Flickr, Odeo, LiveJournal, Xanga, Neopets, MySpace, Facebook, AIM, Yahoo! Groups, MSN Spaces, YouTube, eBaumsworld, Slashdot. It would affect Wikipedia if there wasn’t a special clause for non-commercial sites. Because many news sites (NYTimes, CNN, the Post) allow people to login and create profiles and comment, it might affect them too.

Because it affects both libraries and schools, it will dramatically increase the digital divide. Poor youth only gain access to these sites through libraries and schools(1). With this ban, poor youth will have no access to the cultural artifacts of their day. Furthermore, because libraries won’t be able to maintain separate 18+ and minor computers, this legislation will affect everyone who uses libraries, including adults (2).

This legislation is horrifying and culturally damaging. Please, all of you invested in social technologies, do something to make this stop.

Update: (1) – in looking into what American youth were not using MySpace, i found that it was not nearly as popular in rural communities as in suburban and urban environments. In discussion with other researchers, i found that a lot of poor kids only have access to the Internet through school and public settings (libraries, Internet cafes in cities). While urban libraries have not been blocking MySpace, many rural libraries (and schools) have been blocking the site. Even though the teens have heard that it’s really cool, they haven’t been able to join because of the filters.

(2) Few libraries have enough computers to make 18+ rooms which means that it has to happen on a per-access level. The way that libraries currently ban sites is through filters that work across the entire library. It is possible that there could be logins for all library users, but this would eliminate anonymous/private web access and most librarians seem to oppose this approach. Implementations that would block minors but not adults are much more onerous on libraries, although theoretically not impossible, just unlikely.

Final note: This legislation will not protect minors, but it will continue to erode their (and our) freedoms. There are so many amazing things that teens do with social technologies. To lose all of this because of the culture of fear is terrifying to me. I found out about my alma mater talking to strangers online in the 90s. I learned about what it means to be queer, how to have confidence in myself and had so many engaging conversations. Sure, i found some sketchy people too, but i learned to ignore them just as i learned to ignore the guys who whistled and honked from their cars when i walked to the movie theater with my best friend. We need to give youth the knowledge to know the risks of their actions, the structures to be able to come to us when something goes wrong and the opportunity to grow up and connect to their peers. Eliminating cultural artifacts because we don’t understand them does not make our lives any safer, but it does obliterate so many positive interactions.

AIM pages

Has anyone been able to use AIM Pages? It doesn’t work on Safari and it keeps crashing Firefox with all sorts of bizerko errors. I can’t figure out how to add a photo on it and i keep crashing it. I’d love to hear someone else’s feedback who has been able to make it work. Is it fun to play with? What all can you put up there? Does it look cool? (And what’s up with the 16+ thing? That should be very interesting… i wonder how many teens will lie…)

purity ball, abstinence and changing society

This morning, i read a brief article in the NYTimes called Contr-Contraception. In short, there’s proposed legislation requiring insurance companies to cover contraception, conservative folks argue that this will create a new wave of sexual promiscuity. The second half of the article focuses on abstinence education and “purity balls” where young girls (and yes, only young GIRLS) promise to keep their purity until marriage. The whole article makes me want to scream (which is why you should read it), but i want to address one component of it….

Abstinence education rhetoric speaks of a return to a more pure society, back when people didn’t have sex until marriage, when women stayed at home with the kids and were forced to swallow their pride every time their husband cheated on them (cuz we all know that cheating is not a 21st century phenomenon). What isn’t remembered is that people got married at 16, not 32. Bad marriages were formed out of horniness. At the same time, young men could assume to have a meaningful career path by the time they were 22/23. Today, many 22/23-year olds are still working in Starbucks because the Baby Boomers aren’t willing to retire and give up the privileged positions within society. We also like to pretend like people didn’t have sex outside of the sanctity of marriage. Bullshit. People just didn’t *talk* about it. People relied on the pull-out method, got married quickly before she would show, had babies that weren’t their husbands, etc. Abortions happened with hangers – they didn’t simply not exist.

When i talk to my friends working in sex ed, i get so upset. All of this abstinence bullshit has resulted in an increase in STDs, a dramatic lack of knowledge about sexual health and pregnancy, and a silencing of problems. Based on what i’ve heard, my guess is also that fewer girls are reporting rapes.

Why? Why? Why?

When it comes to sex legislation, folks either take the moral highground or a practical approach. The former argues that the latter is promoting immoral activities while the latter argues that the former is cruel and dangerous. I’m definitely in the latter camp because all of my own research has shown that desire trumps risks for most people. This means that a lot of good people will get themselves into bad situations that could’ve been prevented if folks weren’t so insane about upholding a moral highground that they could never actually live by either. For me, the key is setting the practical as the baseline and then trying to instill moral values on top of that… but not at risk of really harming people in the process.

::sigh:: Conservative politics make me feel so powerless.

innovating mobile social technologies (damn you helio)

The next step in social technologies is mobile. Duh. Yet, a set of factors have made innovation in this space near impossible. First, carriers want to control everything. They control what goes on a handset, how much you pay for it and who else you can communicate with. Next, you have hella diverse handsets. Even if you can put an application on a phone, there’s no standard. Developers have to make a bazillion different versions of an app. To make matters worse, installing on a phone sucks and most users don’t want to do it. Plus, to make their lives easier, developers often go for Java apps and web apps which are atrociously slow and painful. All around, it’s a terrible experience for innovators, designers and users.

This headaches have a detrimental effect on the development of mobile social software. Successful social technologies requires cluster effects. Cluster effects require everyone within a particular social cluster to be able to play. If 20% of your friends can’t play because their phone/carrier won’t let them, the end result is often that NO ONE plays. Of course, there’s a tipping point where people buy a new phone or switch carriers, but that tipping point is hefty and right now, it’s for things like SMS not neuvo apps. Switching carriers is even uglier – it requires a huge drop in price.

Being able to get to basic cluster effects is the *baseline* for a mobile social app to succeed. This alone won’t make it work, but you need that to even begin. There are lots of other limitations, especially when the MoSoApp depends on geography. Take a look at something like Dodgeball. It was utterly brilliant at SXSW because 1) everyone was able to use it; 2) huge clusters were on it; 3) everyone was geographically proximate. There was a curve of use so that a fraction checked in all of the time, most checked in occasionally and a fraction never checked in. But that’s the ideal distribution for cluster effects. Still, because everyone *could* use it, it was used.

Over and over, i hear about cool technologies that involve multimedia sharing, GPS applications, graphical interfaces, etc. In theory, as research, these are great. Unfortunately, without clusters, you cannot even test the idea to see if it would make sense to a given population. 🙁

There are only three phones out there with cluster effects right now: Crackberry, Treo and Sidekick. Even still, the killer app for each of these (email or AIM) connects them not to each other but to a broader network because of non-mobile technology. Plus, each of these clusters has issues when it comes to developing for them. Crackberry appeals to the business world who is on leash to their boss. Productivity-centric apps could be helpful to this crowd, but it will not be *fun* and most of these ideas involve privacy destruction. The Treo is central around the business tech world but most of this population socializes with people who are trying out every new phone on the planet; this group is too finicky and besides, they want everything OPEN. Then there’s the Sidekick – it has penetrated the hearts and minds of urban street youth. Sadly, few designers are really interested in thinking about black urban culture. ::grumble::grumble::

When i heard that the Helio was going to launch with MySpace on board, i got super super excited. Like IM and email, MySpace is a perfect application to bridge web and mobile interactions. Sure, it only would include the communications messages and not really take advantage of the mobile issues with social networks, but it would be a good step, no? The target would inevitably be 16-30, an ideal target for dealing with mobile sociability. I was anxiously awaiting the launch, figuring that if anything could push youth to center around a technology, it would involve MySpace. From MySpace, you could actually start innovating with youth networks, location-based activities, image sharing, etc. Opportunity!

And then they launched. What marketing asshole chose the prices? $85 a month minimum on top of a $275 phone??? Has anyone not noticed that the target youth market is using the free generic phone and a $40 a month plan? You need to lure them away from their T-mobile/Sprint/Verizon plan and entice to come over. You need to do this en masse, with enthusiasm. You cannot do this for $85 a month on top of a $275 phone. ::sigh:: Opportunity lost.

There are two ways to get mobile social applications going:
1) A population needs to have access to a universal interaction platform which (except for SMS and dialing) means being on the same technology;
2) Carriers/handsets need to standardize and open up to development by outsiders.

The latter is the startup fantasy and i don’t see it happening any time soon (stupid carriers). The former is really hard because it means enticing people over away from their contracts. Plus, it means moving against gadget individuality, which is something that people have really bought into. The only way to do that is for it to be super accessible and super cool. This is unfortunately an oxymoron because cool in gadgets equals expensive which means inaccessible. While the trendsetters will all opt-in, you need the followers to come along too for cluster effects to work.

There is a third option: destroy the carriers. The possibility of WiFi phones (following blanketed WiFi) means that you just have to deal with multiple handset makers but, right now at least, they are better about openness. At least then, you’d just have one development roadblock. Unfortunately, this is probably a long way off because the telcos are in bed with legislators who are being extremely slow about universal WiFi and are all about protecting dying industries.

I hate when innovation is jammed up by bad politics and stupid forms of competition. One of the hugest challenges of convergence culture is that traditional competition doesn’t work. We’re not competing for who can create the coolest toothbrush design anymore. We’re now competing for who can build the biggest roadblocks in convergence. Today, innovation means figuring out how to best undermine the roadblocks without getting into legal trouble. Talk about a buzz kill.

So what should be done? Oh carriers, handset makers, innovators, venture capitalists, legal people… Is the goal to innovate or to control? What should be done to push past these roadblocks? (And for all of you in favor of control, remember that there are other markets besides the US/UK/Japan where innovation will occur and laws will not protect.)

Update: I want to clarify some things around youth purchasing. The youth market is 14-28. The 14-21s get their phones from their parents and are on their plans. The 21-28s get their own plans. The 14-21s are stuck with whatever free phone they get unless they can beg and plead for a cooler phone for their birthday. They also get shit plans, although many have been able to convince their parents to support SMS these days. This segment of the youth population is *key* because they are hyper active and this is when they are setting their norms for phone use these days. The way to get to them is to either make a phone that is so cool that they beg and beg for their birthday (and it fits into their parents’ plan) or to make a package so cheap that they can convince their parents to get them a separate plan because it’s economically viable. The 21-28s have more flexibility but they are still strapped for cash and are quite cautious with their plans, but if they’ve gotten used to SMS they don’t give it up. They are also more likely to take the free phone unless they are the trendsetters (because they now have to pay and begging doesn’t work). The exception to this is actually working class teens who tend to buy their own phone starting at 15/16 – they buy cooler phones but still have shit mobile plans. This is why the Sidekick worked so well in this demographic. (Note: these observations and this post are based on what i’ve seen hanging out in youth culture, not any interactions i’ve had with mobile or tech companies or any formal data i’ve collected for my dissertation. In other words, i may be very wrong.)

Digital Kids Postdoc (Application due May 5)

Attention newly minted and about to be minted PhDs: my research group is seeking post-docs to work on the digital kids project. Application deadline: MAY 5 (yes, *this* Friday). This is a great opportunity for people working in interdisciplinary spaces, interested in different aspects of digital youth. Your degree can be in anything from STS and HCI to soc and anthro to history and education, etc. You could be interested in studying online communities, gaming practices, mobile culture, youth and new media, etc. I should note that the grant comes from the American studies division of Macarthur so you should be interested in American practices. For more information, click here. Please pass this on to other academics who you think might be interested

NPR’s “On Point”

I was on NPR this morning with Doug Rushkoff, an Illinois detective, Saul Hansell (NYTimes) and a drummer from a band that has a profile. Needless to say, the topic was MySpace, but it was a much more balanced conversation than the typical coverage thus far. We talked about teens, bands, Murdoch, etc. I even got my own profile exposed on the air. For those who want to listen, there’s a stream and podcast online.

One of the things that made me smile is that P!nk’s “Stupid Girls” is one of the transition songs. Yesterday, in prep for the piece, they asked me about music consumption on MySpace. I talked about bands getting their word out and about how people were putting up videos. I mentioned P!nk’s latest video and how it made me happy to see that message spread. So, it made me quite joyous to see that come across on air as well.

On a different note, one listener wrote me and encouraged me to get public speaking training. ::sigh:: I’m still sad that i could never get into Barbara Tannenbaum’s speech training class back at Brown. I *know* that i sound ridiculous when i speak, but i’ve never known how to solve this problem. I just avoid listening to myself. So, does anyone have a suggestion for getting speech training?

two gifts for your children: roots and wings

A few weeks ago, a father told me that when he became a parent, his father reminded him that parents must give their children two things: roots and wings. Give them roots to keep them grounded through tough times. Give them wings to soar above everything, explore new worlds and fly farther than we ever did.

I think that this is important for most parents to remember….